In this tutorial we will be looking at Jupiter. Our photo-realistic approach of this planet uses Cinema 4D and Corona Renderer. The techniques involve using the volume material and the volumetric scattering settings inside the renderer. In your renderer you should be able to replicate the effect following similar techniques. We also cover how to set up your textures correctly and how to match the lighting and camera settings from the NASA Voyager 1 space probe.
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[1]: Dreams of Blauw are any form of crystallised thought based on honest expression. Sometimes they linger a shade of blue in your after-image.